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Teamfight Tactics Patch 10.4 Notes – Traits and Champions Balance Changes

Along with the League of Legends patch 10.4 which will bring a bunch of changes to the League players, we’ve also spotted a few balance changes for Teamfight Tactics 10.4. Considering there’s less than a month until Set 3 rolls out, it’s obvious this patch only focuses on balancing the champions and traits. However, we did get the Glacial rework, which you’ll see below.

For a detailed insight from Riot, head over to the official TFT patch notes posted on the League of Legends website here. Let’s check out the balance changes that will roll out on February 20th.

Traits Balance Changes

Crystal

  • Damage Threshold changed to 110/60 – from 100/60

 

Glacial

  • Chance to Stun changed 25% at all levels – from 20%/35%/50%
  • [NEW]: deal 75/175/350 bonus Magic Damage on stun

 

Poison

  • Mana Increase lowered to 33% – from 50%

 

Champion Balance Changes

Tier 1

Ornn

  • Spell Damage increased to 125/250/450 – from 100/200/300

 

Taliyah

  • Starting and Total Mana changed to 30/80 – from 50/80

Tier 2

Senna

  • Ally Damage Bonus increased to 20/45/70 – from 15/40/65

Tier 3

Azir

  • Starting and Total Mana changed to 50/100 – from 75/100

 

Nocturne

  • Attack Speed increased to 0.8 – from 0.7

Tier 4

Lucian

  • Spell Attack Damage Ratio changed to 0.5/0.5/0.5 – from 0.3/0.4/0.5

 

Olaf

  • Health increased to 850 – from 750
  • Spell Bonus Attack Speed changed to 125%/150%/450% – from 100%/150%/450%

Tier 5

Singed

  • Spell Damage changed to 225/300/2000 – from 150/300/2000

Taric

  • Invulnerability Duration increased to 2.5/2.5/8 – from 3/3/5

Zed

  • Attack Speed increased to 1.1 – from 1.0

 

For more Teamfight Tactics news and updates, head over to this page. If you’re looking for League of Legends news, we’ve got you covered here!

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