The current patch in Teamfight Tactics is 10.1, and it brought a new origin along with Karma and Leona. But as we’ve all seen in the TFT video reveal, Set 2 is about to get more champions and we have a confirmed item – Zhonya’s Hourglass!
While Patch 10.2 in PBE hasn’t shown us the item or any new content, we will have to settle for some major buffs to Assassins, Woodland and more!
Remember that, although Patch 10.2 will go live on January 23, some further changes may follow until. We should get the official patch notes a day ahead the patch release, so make sure to check our Teamfight Tactics page for patch updates and other news.
Teamfight Tactics Balance Changes
The nerf to Mages that was tested in PBE Patch 10.2 went live this week on January 13: Mage bonus for 6 champions – spell power lowered to 20 – from 30.
Here are the balance changes that will come with Patch 10.2.
Origins and Classes
Assassin
- Bonus for 3 champions – critical strike increased to 65% – from 50%
- Bonus for 6 champions – critical strike increased to 225% – from 150%
Blademaster
- Chance for additional attack lowered to 35% – from 40%
Desert
- Bonus for 2 champions – armor reduction lowered to 40% – from 50%
- Bonus for 4 champions – armor reduction increased to 100% – from 90%
Inferno
- Bonus for 6 champions – damage increased to 150% – from 140%
- Bonus for 9 champions – damage increased to 250% – from 210%
Shadow
- Increased damage duration increased to 6s – from 5s
- Bonus for 6 champions – damage increased to 175% – from 150%
Warden
- Bonus for 6 champions – armor increased to 999% – from 450%
Woodland
- [New] Bonus for 6 champions: “All woodland champions make a copy of themselves”
Units
Ezreal
- Damage increased to 225/450/900 – from 200/400/800
Karma
- Attack speed lowered to 40/60/80 – from 60/70/80
Leona
- Damage reduction lowered to 40/80/120 – from 40/90/140
Malzahar
- Shadow Swarm health increased to 250/300/400 – from 250
Renekton
- Damage changed to 150/275/475 – from 200/325/450
Sivir
- Ricochet bounces changed to 6/8/10 – from 10
Veigar
- Damage increased to 325/650/975 – from 300/600/900
Vladimir
- Damage increased to 200/325/500 – from 200/325/450
Yorick
- Minion health lowered to 500/800/2000 – from 600/1000/2000
- Minion damage lowered to 100/175/250 – from 100/200/300
Check back on our Teamfight Tactics page for more updates.