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Teamfight Tactics: Galaxies Official 10.16 Patch Notes – Astro Snipers Get Nerfed, and Other Balance Changes

Teamfight Tactics: Galaxies patch 10.16 will go live tomorrow on August 5, and it will bring with it some nerfs to the Astro Snipers build, but some underperforming champions and traits will receive small buffs. A new galaxy will also come to TFT!

Head over the following link if you’re looking for League of Legends Official 10.16 Patch Notes.

Before we check out all the new stuff and balance changes coming with patch 10.16, let’s talk about patch 10.17.

Riot announced that the dev teams are taking a short break to recharge their batteries. This means that patch 10.17 will be small, but it will introduce a new Galaxy, along with some tiny balance changes. Patch 10.18 will bring a lot more changes and juicy content.

New Content

Hushtail, Melisma, and Pengu are getting Spirit of Blossom variants.

New Galaxy

New Galaxy: Salvage WorldWhen you sell a champion, any completed items they were holding are broken down into their components.

Removed Galaxy: Star Cluster

New Quality of Life Features

In-game item recipes will be available in patch 10.16. Players that right-clock an item component can see what they can build (- on mobile, tapping the item will reveal the info). The full items highlighted can be built with the items you already have. Completed items can show the recipes in their tooltips.

Missions

  • The “Fully Geared” was having some issues, so next week’s Play mission will grand an extra 200xp (a total of 600xp will be granted).
  • Play one game of TFT next week to finish the Fully Geared mission and continue your progression on your pass.

 

Balance Changes to Items

Hand of Justice

  • Healing changed to “Grants 50% healing from damage done by both abilities and basic attacks” – from “Heal 50 health on hit”

Hextech Gunblade

  • Overhealing with this item now generates a shield (max 400 Health)

Locket of the Iron Solari

  • Shield Value changed to 250/300/375 – from 250/275/350

Runaan’s Hurricane

  • Attack Damage Multiplier increased to 75% – from 70%

Statikk Shiv

  • Primary Damage lowered to 85 – from 90
  • Now does an additional 85 True Damage if the target has a shield or is CC’d.

Sword Breaker

  • Chance to Disarm increased to 33% – from 25%

 

Balance Changes to Traits

Chrono

  • 4 champion bonus: attack speed cooldown lowered to 3 – from 3.5
  • 6 champion bonus: attack speed cooldown lowered to 1 – from 1.5
  • 8 champion bonus: attack speed cooldown lowered to 0.5 – from 0.75

Infiltrators

  • Jump time is now fixed at 0.6 seconds (this means putting Infiltrators on the front line will no longer get them to the back line faster)

Rebel

  • 6 champion bonus: shield value increased to 225 – from 210
  • 9 champion bonus: shield value increased to 400 – from 330

Space Pirate

  • 4 champion bonus: chance for component item drop increased to 33% – from 25%

Vanguard

  • 6 champion bonus: armor lowered to 900 – from 1000

 

The following traits that were not actually worth building will get buffed and more rewarding if you do hit them.

Rebel

  • 9 champion bonus: shield value increased to 400 – from 330
  • 9 champion bonus: AD increased to 20% – from 15%

Star Guardian

  • 9 champion bonus: mana increased to 60 – from 45

Battlecast

  • 8 champion bonus: healing or damage increased to 1000 – from 880

Dark Star

  • 8 champion bonus: AD and Spell Power increased to 48 – from 38

Infiltrator

  • 6 champion bonus: attack speed increased to 150% – from 120%

 

Balance Changes to Champions

Cost 1 Champions

Fiora

  • Health increased to 500 – from 450

 

Cost 2 Champions

Zed

  • Contempt for the Weak damage steal increased to 20/33/50% – from 20/25/40%

 

Cost 3 Champions

Bard

  • Traveler’s Call mana gain lowered to 5/20/90 – from 8/20/90

 

Cost 4 Champions

Fizz

  • Chum the Waters damage lowered to 350/550/4000 – from 400/550/4000

Jhin

  • Attack speed lowered to 0.85/0.9/1.2 – from 0.9/0.95/1.2

Jinx

  • Attack damage increased to 75 – from 70

Teemo

  • Attack speed lowered to 0.95 – from 1.0

 

Cost 5 Champions

Gangplank

  • Orbital Strike damage increased to 550/700/9001- from 450/600/9001

 

The following balance changes for champions are related to their 3-star versions. They’re getting some buffs, so it’s great news for all of you high rollers out there.

Tier 1 Champions

Illaoi

  • Spell Damage increased to 400 – from 325
  • Defense Steal increased to 80% -from 60%

Leona

  • Spell Damage Reduction increased to 400 – from 200

Malphite

  • Spell Shield increased to 70% – from 60%

Poppy

  • Spell Damage increased to 225 – from 200
  • Spell Shield increased to 450 – from 400

Ziggs

  • Spell Damage increased to 600 – from 550

 

Tier 2 Champions

Ahri

  • Spell Damage increased to 425 – from 375

Annie

  • Spell Damage increased to 700 – from 600
  • Spell Shield increased to 800 – from 700

Blitzcrank

  • Spell Damage increased to 1337 – from 850

Darius

  • Spell Damage increased to 888 – from 800

Lucian

  • Spell Damage increased to 625 – from 550

Mordekaiser

  • Spell Shield increased to 875 – from 800

Nautilus

  • Spell Damage increased to 500 – from 400
  • Base Stun Duration increased to 6sec – from 5sec

Shen

  • Dodge Duration increased to 6sec – from 5sec
  • Bonus MR increased to 90 – from 45

 

Tier 3 Champions

Ezreal

  • Spell Damage – increased to 800 from 400

Rumble

  • Spell Damage increased to 1650 – from 1500

Vi

  • Spell Damage increased to 1350 – from 1100
  • Secondary Damage increased to 600 – from 500

Vayne

  • Spell Attack Damage increased to 275% – from 225%

 

Tier 4 Champions

Gnar

  • Transform Health increased to 5000 – from 4000

 

Riven

  • Base Spell Damage increased to 600 – from 450
  • Spell Shield increased to 1200 – from 1000
  • Final Spell Damage increased to 1500 – from 1000

 

Tier 5

Janna

  • Stun Duration increased to 8sec – from 1.5sec

 

Keep an eye on our Teamfight Tactics: Galaxies page to stay updated. Follow our Riot Games page for more news on your favorite games.

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I am a writer for V Herald, focusing more on technology and gadget news. I'm always interested in delivering the latest updates on new apps, as well as games. If there's something new on League of Legends or World of Warcraft, you can expect informative updates on all the future content.

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