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Teamfight Tactics: Galaxies Mid-Set Update: New Champions, Traits and Changes Now on PBE

Teamfight Tactics: Galaxies Patch 10.12 has arrived in PBE after Riot Games’ Dev post about the mid-set update. With it, we got a chance to see the first changes and new content. Expect to see a very long list with new champions, traits, balance changes and more.

Let’s take a look at the new content first and for now, we won’t talk about balance changes since it’s the beginning of the mid-set content and more tweaks will surely be made these two weeks.

Teamfight Tactics: Galaxies Mid-Set Update – PBE content

System Changes

  • A game-changing feature is the full refund of champions. If you have a 2-Star Karma and you sell it, you will receive 9 gold instead of 5. It will be much easier to rethink your build and try a different comp without being punished with the loss of gold.
  • Rolling a 1-cost unit at level 5 has been lowered by 5%, meaning Hyper-rolling will be more difficult.
  • The number of 3-cost champion got increased by 2, now it will be easier to find them.

New Origins and a New Trait: Astro, Battlecast and Paragon

  • Battlecast champions, upon dealing or taking 10 instances of damage, heal if below half health, or deal magic damage to the nearest enemy is above half health. (2/4/6 units for activating the class bonus)
  • Astro champions have 30 reduced mana cost. (3 units for activating the class bonus)
  • Paragon: Ally Star Guardian basic attacks are converted to true damage. All other ally basic attacks are converted to magic damage. (1 unit for activating the class bonus)


Because the two new Origins – Astro and Battlecast, will be added to the game in patch 10.2, along with a new Trait – Paragon, we will see Void and Valkyrie leave the roster – including the champions.

This means 9 champions will be removed and 14 champions will be added. Let’s check the new champions and see which ones got removed.

Battlecast Champions: Illaoi, Nocturne, Kog’Maw, Cassiopeia, Viktor and Urgot


  • Class: Brawler
  • Cost: 1 gold
  • Mana: 40/80

Ability: Illaoi slams a tentacle in a line in front of her, dealing magic damage and stealing Armor and Magic resist from each target hit for 4 seconds.

  • damage at 1/2/3 stars: 125 / 200 / 325


  • Class: Infiltrator
  • Cost: 1
  • Mana: 50/80

Ability: Nocturne terrifies his target, stunning them with fear and dealing damage over the duration or until Nocturne dies.

  • damage at 1/2/3 stars: 200 / 250 / 400
  • duration at 1/2/3 stars: 2 / 2.5 / 4


  • Class: Blaster
  • Cost: 2
  • Mana: 0/30

Ability: For 3 seconds, Kog’Maw gains infinite Attack Range, 90% attack speed, and his attacks deal a % of the target’s maximum health as magic damage.

  • damage at 1/2/3 stars: 5% / 7% / 9%


  • Class: Mystic
  • Cost: 3
  • Mana: 0/25

Ability: Cassiopeia launches her fangs at the nearest enemy that isn’t poisoned, causing them to take damage over 12 seconds, and reducing the effectiveness of shields on them by 50%.

  • damage at 1/2/3 stars: 1000 / 1500 / 3000


  • Class: Sorcerer
  • Cost: 4
  • Mana: 0/80

Ability: Viktor burns a path between the two enemies whom are farthest away from each other, initially dealing % max health damage, then 1 second later dealing magic damage in an aftershock explosion along the same path.

  • damage at 1/2/3 stars: 25% / 40% / 100% (250 / 400 / 1000)


  • Class: Protector
  • Cost: 5
  • Mana: 40/100

Ability: Urgot fires a drill at the farthest enemy in his attack range, reeling them in and dealing 2000 true damage until repeatedly until they die when they reach him and reducing his mana cost.

  • mana at 1/2/3 stars: 10 / 20 / 60


Astro Champions: Bard, Gnar, Nautilus and Teemo


  • Class: Mystic
  • Cost: 3
  • Mana: 70/140

Ability: Passive – Bard gains additional mana each attack. Active – Bard launches a meep onto his owner’s bench which can be sold for 1 XP.

  • mana at 1/2/3 stars: 8/18/90



  • Class: Brawler
  • Cost: 4
  • Mana: 0/100

Ability: Gnar leaps towards his target and transforms into Mega Gnar, throwing nearby enemies, dealing magic damage and stunning them for 2 seconds. While in Mega Gnar form, Gnar gains health and attack damage and becomes melee.

  • damage at 1/2/3 stars: 200 / 300 / 1500
  • attack damage at 1/2/3 stars: 100 / 175 / 400


  • Class: Vanguard
  • Cost: 2
  • Mana: 0/90

Ability: Nautilus erupts the ground beneath his target, knocking them up and stunning them, and dealing magic damage. Enemies adjacent to the target are also knocked up and stunned for half the duration and damage.

  • damage at 1/2/3 stars: 100 / 200 / 400
  • stun duration at 1/2/3 stars: 3 / 3.5 / 4


  • Class: Sniper
  • Cost: 4
  • Mana: 0/80

Ability: Teemo scatters three traps around the nearest enemy. When an enemy is close to a trap or after 3 seconds it explodes, hitting nearby enemies, knocking them down and massively slowing them for 4 seconds.

  • damage at 1/2/3 stars: 175 / 250 / 600

Paragon Champion: Janna

  • Class: Star Guardian
  • Cost: 5
  • Mana: 50/130

Ability: Janna summons five tornados which fly forward in a large cone. Tornados grant allies they pass through attack speed for 5 seconds, while knocking up and stunning enemies for 1.5 seconds.

  • attack speed at 1/2/3 stars: 50% / 100% / 500%


Other New Champions:


  • Origin and Class: Chrono, Blademaster
  • Cost: 4
  • Mana: 0/25

Ability: Riven dashes and shields herself, then slashes forward dealing magic damage. Every 3rd cast, Riven leaps into the air and launches a wave of energy that deals magic damage.

  • shield at 1/2/3 stars: 300 / 450 / 900
  • damage at 1/2/3 stars: 100 / 150 / 450
  • damage at 1/2/3 stars: 400 / 600 / 1800


  • Origin and Class: Rebel, Infiltrator
  • Cost: 2
  • Mana: -/-

Ability: Passive: Every third attack, Zed deals bonus magic damage and steals a % of the target’s current Attack Damage.

  • damage at 1/2/3 stars: 25 / 50 / 80
  • attack damage at 1/2/3 stars: 25% / 40% / 80%


  • Origin and Class: Cybernetic, Sniper
  • Cost: 3
  • Mana: 0/50

Ability: Vayne focuses for 10 seconds, tumbling away from her target immediately and every third attack thereafter. Vayne is invisible while tumbling, and attacks after tumbling deal bonus % of her attack damage.

  • damage at 1/2/3 stars: 180% / 200% / 240%


Classes and Origins Get Updated or Removed

As we mentioned in the beginning, Valkyrie and Void will be removed, along with their champions: Kai’Sa, Kayle, Miss Fortune and Khazix, Cho’Gath and Vel’Koz.

As for the updated traits, here’s how they look right now in terms of new champions, bonuses and removed champions.


Chrono – 8 champions

  • New: 8 champions bonus
  • New champion: Riven

Dark Star – 6 champions

  • Changed from 3 / 6 / 9 to 2 / 4 / 6
  • Removed champion: Lux

Star Guardian – 7 champions

  • New: 9 champions bonus
  • New champion: Janna


Sniper – 4 champions

  • New: 4 champions bonus
  • New champions: Vayne, Teemo

Sorcerer – 7 champions

  • Removed: 8 champions bonus
  • Removed champion: Vel’Koz
  • New champion: Viktor

Vanguard – 6 champions

  • New: 6 champions bonus
  • New champion: Nautilus


Updated and Removed Items

Some of the classic items we had in set 3 have either been updated or replaced. For instance, there will be no more Demolitionist’s Charge, since it got replaced by a new item called “Battlecast Armor,” which will turn the wearer into a Battlecast.

You can no longer stack Seraph’s Embrace, Infinity Edge will give the wearer 100% Crit Chance, Deathblade has a new buff (a basic attack from the item’s wearer will execute an enemy with 20% health or less).

We will talk about items and balance changes next week when the Riot team will continue changing the stats as they test the new content in PBE.

Check our Teamfight Tactics: Galaxies page to learn more news about the mid-set update and don’t forget that patch 10.11 will go live tomorrow, so we will learn everything about the last update before the mid-patch. The patch notes for 10.11 will be revealed today at 11 PT, so check back on our TFT page linked earlier to see what Riot has prepared for the next two weeks.

We will also work on a few TFT: Galaxies guides this week to get you ready for when the mid-set update goes live!


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