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League of Legends Patch 10.6 Notes: Balance Changes

League of Legends patch 10.6 goes live tomorrow and we have the official patch notes from Riot. We’ve seen yesterday a patch preview with the buffs and nerfs coming to this patch and it seems there have been no other tweaks to the balance changes. Let’s see the new stats below.

Before heading into the balance changes, if you’re looking for the rework to Wukong, we’ve got you covered here.

Balance Changes – Champions

Anivia

R – Glacial Storm

  • Frostbite debuff duration increased to 3 seconds – from 2

Aphelios

Severum

  • Lifesteal lowered to 3% − 20% (levels 1-18) – from 8% − 25% (levels 1-18)

 

Infernum

  • Damage to minions lowered to 30% AD (level 9) of the AoE damage – from 45% AD (level 9) of the AoE damage

 

Crescendum

  • Mini-chakram (based on number of Chakrams) damage lowered to 24% − 164% total AD – from 30-173% total AD

Brand

Passive – Blaze

  • [New]: “Brand deals 120% damage to monsters and deals a maximum of 80 damage per second.”

Darius

W – Crippling Strike

  • AD ratio lowered to 40/45/50/55/60% total AD – from 50/55/60/65/70% total AD
  • Mana cost increased to 40 – from 30

 

E – Apprehend

  • Mana cost changed to 70/60/50/40/30 – from 45 (at all ranks)

Draven

W – Blood Rush

  • Movement speed increased to 50/55/60/65/70% – from 40/45/50/55/60%

Garen

Base Stats

  • MR growth per level lowered to 0.75 – from 1.25

 

E – Judgment

  • Critical strike damage lowered to 33% – from 50%

Hecarim

R – Onslaught of Shadows

  • Fear duration increased to 0.75 − 2 seconds (based on distance traveled) – from 0.75 − 1.5 (based on distance traveled)

Kayn

Passive – The Darkin Scythe

ORB GAIN SPEED: “At 10-13 minutes into the game, Kayn will increase his orb gain speed by 15%, rising throughout the duration.”


Kindred

Base Stats

  • AD growth per level increased to 2.5 – from 2.26

 

W – Wolf’s Frenzy

  • Maximum heal increased to 49 − 100 (based on level) – from 32 − 100 (based on level)

 

R – Lamb’s Respite

  • Heal increased to 250/325/400 – from 200/250/300

Morgana

Base Stats

  • Base movement speed increased to 335 – from 330

 

W – Tormented Shadow

[New]:Now deals 50% bonus damage against non-epic monsters.”

 

E – Black Shield

  • Base shield increased to 80/135/190/245/300 – from 60/120/180/240/300

Ryze

Base Stats

  • Mana regeneration growth per level increased to 1 – from 0.8

 

W – Rune Prison

  • Base damage increased to 80/110/140/170/200 – from 80/100/120/140/160

Senna

Passive – Absolution

  • Weakened Soul cooldown per champion changed to 6/5/4 (based on levels 1/6/11) seconds – from 4 at all levels
  • Bonus attack damage per stack lowered to 0.75 – from 1

Shaco

R – Hallucinate

  • Clone auto attack damage lowered to 60% total AD – from 75% total AD

Soraka

Q – Starcall

  • Bonus movement speed increased to 15/17.5/20/22.5/25% from 10/12.5/15/17.5/20%
  • Base heal increased to 50/60/70/80/90 – from 40/50/60/70/80

Teemo

Q – Blinding Dart

  • [New]: Now lasts 100% longer vs. monsters

 

E – Toxic Shot

  • [New]: Now does 150% damage to monsters

Twisted Fate

W – Pick a Card

  • Blue card AP ratio increased to 90% AP – from 50% AP
  • Red card AP ratio increased to 60% AP – from 50% AP

Urgot

Q – Corrosive Charge

  • Slow duration increased to 1.25 seconds – from 1

 

E – Disdain

  • Stun duration increased to 1 second – from 0.75

Veigar

Base Stats

  • Base AD increased to 52 – from 50.71
  • AD growth per level lowered to 2.7 – from 2.625
  • Base armor increased to 23 – from 22.55

 

Q – Baleful Strike

  • Base damage increased to 80/120/160/200/240 – from 70/110/150/190/230

Xerath

W – Eye of Destruction

  • Bonus damage increased to 66.7% – from 50%

 

R – Rite of the Arcane

  • Base damage increased to 200/250/300 – from 200/240/280
  • AP ratio increased to 45% AP – from 43% AP

Yorick

Passive – Shepherd of Souls

  • [New]:Large monsters that die near Yorick leave a ”
  • [New]: “Ghouls take 50% reduced damage from monsters.”

Zyra

Passive – Garden of Thorns

  • [New]:Plants now deal 50% bonus damage against non-epic monsters.”

 

Balance Changes: Summoner Spells

Teleport

  • Cooldown changed to 420 − 240 (based on level) seconds – from 360 at all levels.
  • [New]: “Grants 30% − 45% (based on level) bonus movement speed for 3 seconds on arrival.”

 

Balance Changes: Items

The following items: Hunter’s Talisman, Hunter’s Machete, Skirmisher’s Sabre, and Stalker’s Blade will have a new effect due to the Monster Hunter effect that will lower minion XB by 50%:

  • [New]:If your gold earned from minion kills is greater than 50% of your gold earned from monster kills, lane minions will reward 13 less gold and 50% less experience per kill. This restriction is removed at 14:00 game time.”

Death’s Dance

  • New Item build recipe: Caulfield’s Warhammer + Aegis of the Legion + Vampiric Scepter + 500g
  • New Stats: 50 attack damage, 30 armor, 30 magic resist, 10% cooldown reduction
  • New Passive: Stores 20% of all post-mitigation damage received for melee champions (30% for ranged champions) and takes it as damage over time true damage

 

Check out the full official League of Legends patch 10.6 notes here. Head over here to see the patch notes for Teamfight Tactics.

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