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League of Legends 10.21 Patch Preview: Nerfs and Buffs To AD Carries & Junglers, And More Balance Changes Incoming on October 14

Patch 10.21 in League of Legends will go live next Wednesday, on October 14 and it will introduce new buffs and nerfs for several AD carries, junglers, and other champions.

Patch 10.21 is a bit on the light side, but we’re bracing ourselves for patch 10.23 – the Preseason 2021 patch that will be released on November 11. That’s when a ton of changes will be made to champions, items, runes and jungle monsters.

For now, let’s focus on the incoming patch, which is currently in the PBE client and see the changes that will come next week. Mark Yetter has published these balance changes for Patch 10.21 on Twitter, mentioning that they are almost finalized.

Champion Balance Changes

NERFS

Camille

E – Wall Dive

  • Bonus attack speed lowered to 40/45/50/55/60% – from 40/50/60/70/80%

Graves

E – Quickdraw

  • Bonus armor per stack lowered to 6/9/12/15/18 – from 8/11/14/17/20
  • Maximum bonus armor lowered to 48/72/96/120/144 – from 64/88/112/136/160

Hecarim

E- Devastating Charge

  • Minimum base damage lowered to 35/65/95/125/155 – from 45/75/105/135/165
  • Maximum base damage lowered to 70/130/190/250/310 – from 90/150/210/270/330

Nidalee

Base Stats

  • Base attack damage lowered to 58 – from 61

Pantheon

Q – Comet Spear

  • Base damage lowered to 70/100/130/160/190 – from 75/110/145/180/215
  • Bonus AD ratio increased to 115% bonus AD – from 100%
  • Mortal Will bonus AD ratio increased to 115% bonus AD – from 100%

Samira

E – Wild Rush

  • Cooldown increased to 20/18/16/14/12 seconds – from 15/14/13/12/11
  • Bonus attack speed lowered to 20/25/30/35/40% – from 30/35/40/45/50%

 

Buffs

Aphelios

Passive – The Hitman and the Seer

  • Lethality increased to 3/6/9/12/15/18 – from 2/4/6/8/10/12

 

Moonlight Vigil

  • [New Effect]: Now increases Binding Eclipse Binding Eclipse’s root duration to 1.25 seconds if slowed while empowered by Gravitum Gravitum
  • Calibrum mark damage increased to 40/70/100 (based on level) – from 20/45/70 (based on level).
  • Bonus Crescendum chakrams increased to 4 – from 3
  • Severum heal increased to 250/375/500 (based on level) – from 200/300/400 (based on level).
  • Infernum splash damage increased to 85% – from 75%

Corki

Q – Phosphorus Bomb

  • Bonus AD ratio increased to 70% bonus AD – from 50%

Karma

Passive – Gathering Fire  

  • Mantra cooldown reduction – from spells increased to 2/4/6 (based on level) seconds – from 2/3/4 (based on level)
  • Mantra cooldown reduction – from basic attacks lowered to 1 second at all levels – from 1/1.5/2 (based on level)

 

R – Mantra

  • Cooldown lowered to 40/38/36/34 seconds – from 45/42/39/36

Lee Sin

Base Stats

  • Attack damage growth increased to 3.7 – from 3.2

Trundle

Passive – Tribute King’s Tribute

  • Healing increased to 2% − 7% (based on level) of enemies maximum health – from 2/3/4/5/6% (based on level)

 

W – Frozen Domain

  • Cooldown lowered to 15/14/13/12/11 seconds – from 15 at all ranks

Udyr

R – Phoenix Stance

  • Aura base damage increased to 50/100/150/200/250/300 – from 40/80/120/160/200/240

 

Runes

Nimbus Cloak

  • Bonus movement speed lowered to 5% − 35% (based on summoner spell cooldown) – from 10% − 30% (based on summoner spell cooldown)
  • Duration lowered to 2 seconds – from 2.5

 

Check back on our League of Legends page to see the Patch 10.21 update on October 13, when the official patch notes will be released. Read more TFT: Fates news here, where we also included a 10.21 Patch Preview.

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