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League of Legends 10.1 Official Patch Notes Are Here: Balance Changes and Patch Highlights

League of Legends patch 10.1 goes live tomorrow on 8th January, bringing a ton of content and changes to the game. Riot has just released the official patch notes for the incoming patch.

You can watch the the patch highlights below. As for Sett, he should come to the game on January 9 or 10, if we are to look at the times other new champions were released (usually, on the second day of the new patch). Along with patch 10.1, Ranked Season 10 will also start, on January 10, at 4:00 AM.

Earlier today, we talked about the patch 10.1 preview from Mark Yetter (Scruffy). Let’s see if anything had to be changed as a last-minute fix. Let’s take a look at all the balance changes for champions, items, and runes.

CHAMPION BALANCE CHANGES

Sylas will be getting a big update, explains Riot.

Aphelios

Base Stats

  • Movement speed lowered to 325 – from 330
  • Base HP lowered to 500 – from 530

R –Moonlight Vigil

  • Infernum Multihit AOE damage lowered to 75% – from 100%

Aurelion Sol

Passive – Center of the Universe

  • Damage lowered to 12-120 – from 16-120

Azir

R – Emperor’s Divide

  • Wall duration increased to 5 – from 3
  • Damage increased to 175/325/475 – from 150/250/450

Corki

R – Missile Barrage

  • Damage increased to 90/125/160 – from 90/115/140

Jax

R – Grandmaster’s Might

  • [New] – gains effects from Guinsoo’s Rageblade

Jayce

Cannon Q – Shock Blast

  • Damage increased to 55/110/165/220/275/330 – from 55/105/155/205/255/305

Kalista

Base Stats

  • HP/level increased to 100 – from 89
  • Armor/level increased to 4 – from 3.5

Kassadin

Base Stats

  • Base movement speed lowered to 335 – from 340

R – Riftwalk

  • Mana debuff duration is now displayed on R’s border

Kog’Maw

R – Living Artillery

  • Mana debuff duration is now displayed on R’s border

Mordekaiser

Passive – Darkness Rise

  • Duration lowered to 4 – from 5
  • Movement speed changed to 3% – from 3-9%

Nami

E – Tidecaller’s Blessing

  • [New] – ability empowers the next 3 basic attacks AND spells
  • [New] – tooltip update:

AoE spells empowered by Tidecaller’s Blessing deal 33-66% less damage to non-champions


Sejuani

Base Stats

  • HP/level increased to 100 – from 95

Passive – Fury of the North

  • Resistance changed to [10 (+50% Armor/MR)] – from [10 (+35% bonus armor/MR)]

E – Permafrost

  • Damage increased to 40/90/140/190/240 – from 40/80/120/160/200

Shyvana

Passive – Fury of the Dragonborn

  • [New]: DRAGON SLAYER – Shyvana now gains 5 permanent bonus armor and bonus magic resistance for every elemental drake and Elder Dragon her team slays”
  •  [New]: RAGING WINDS – Cloud Drake now increases Shyvana’s Fury gains by 10/20/30/40%

E – Flame Breath

  • On hit damage increased to 3.75% Max Health – from 3.25% Max Health

Sylas

Base Stats

  • Base HP lowered to 525 – from 585
  • HP per level increased to 115 – from 95
  • Base armor lowered to 27 – from 32
  • Armor per level increased to 4 – from 3
  • MR lowered to 32 – from 39
  • MR per level increased to 1.75 – from 1.25

Passive – Petricite Burst

  • Max charges increased to 3 – from 2
  • AOE range lowered to 300 – from 400
  • Primary target damage AP ratio increased to 1.1 total attack damage (+25% ability power) – 1.1 total attack damage (+20% ability power)
  • [New] – “While Sylas has a charge of Petricite Burst, he gains 60% attack speed”
  • Executes secondary target minions below 25 health

Q – Chain Lash

  • Base damage changed to [40/55/70/85/100 (+40% AP)] – from [45/70/95/120/145 (+60% AP)]
  • Secondary damage changed to [60/105/150/195/240 (+80% AP)] – from [45/70/95/120/145 (+60% AP)]
  • Cooldown increased to 10/9/8/7/6 – from 9/8/7/6/5
  • Minions damage lowered to 40% – from 55%
  • Q2 no longer slows
  • Cannot be cast during E2

W – Kingslayer

  • Cooldown changed to 14/12.5/11/9.5/8 – from 14/13.5/13/12.5/12
  • Mana cost increased to 70/80/90/100/110 – from 45/45/50/55/60
  • Damage AP ratio increased to 85% AP – from 65% AP.
  • Heals more based on Sylas’ health, up to 100% more at 40% health – from “heals for 75% more if Sylas is below 40%”
  • [Removed] – Damage increased by 50% against enemy below 40% of max health
  • [Removed] – resets Sylas’ basic auto attack

E – Abscond/Abduct

Abscond

  • Cooldown changed to 14/13/12/11/10 – from 14 at all ranks
  • [Removed] – resets Sylas’ basic attack timer
  • [Removed] – shields for 80/115/150/185/220 (+100% AP) against magic damage for 2 seconds upon dashing
  • Self CC after moving from E2 lowered to 0.05s – from 0.2s [Doesn’t happen if you miss]

Abduct

  • Base damage increased to 80/130/180/230/280 – from 30/55/80/105/130
  • AP ratio increased to 100% AP – from 20% AP

R – Hijack

  • “No longer resets Sylas’ Auto Attack”

Varus

Q – Piercing Arrow

  • Cooldown lowered to 18/16/14/12/10 – from 20/18/16/14/12
  • Blight stack detonation cooldown reduction lowered to 3 seconds – from 4 seconds

Vi

R – Assault and Battery

  • [New] – “Vi will be unstoppable during the entire animation of her ultimate.” [vs. live, where she can be displaced during the uppercut animation]

Zyra

E – Grasping Roots

  • Vine Lasher slow potency lowered to 25% – from 30%
  • [New] – Slows from multiple Vine Lashers stack up to 2 times

 

ITEM BALANCE CHANGES – Support Items

Relic Shield / Steel Shouldergards

  • [New]: 25% Base Health Regeneration

Targon’s Buckler / Runesteel Spaulders

  • [New]: 50% Base Health Regeneration

Bulwark of the Mountain

  • [New]: 100% Base Health Regeneration
  • AP lowered to 25 – from 40

Pauldrons of Whiterock

  • [New]: 100% Base Health Regeneration
  • AD lowered to 15 – from 24

Spectral Sickle / Spellthief’s Edge

  • [New]: 25% Mana Regeneration

Harrowing Crescent / Frostfang

  • [New]: 50% Mana Regeneration

Black Mist Scythe

  • [New]: 100% Mana Regeneration
  • AD lowered to 25 – from 35
  • Health lowered to 100 – from 150

Shard of True Ice

  • [New]: 100% Mana Regeneration
  • AP lowered to 45 – from 60
  • Health lowered to 100 – from 150

 

RUNES BALANCE CHANGES

Conqueror

  • Now shows the total healing gained in the tooltip, including when hovering over the rune on the scoreboard

 

Omnistone

  • cooldown changed to 5-3 seconds (9-7 for ranged) – from 7-3 seconds (11-7 for ranged)

 

These are all the balance changes that are coming with Patch 10.1 tomorrow. For Teamfight Tactics 10.1 patch notes, check out our TFT page here.

Check our League of Legends page for more updates and details regarding the next patch that is heading towards PBE starting this week.

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