Riot Games has now officially unveiled its upcoming 5v5 character-based first-person tactical shooter game that goes by the game of Valorant. The title comes after an announcement in which it was referred to as ‘Project A’ by the company, a codename, and will probably launch in summer 2020 in most regions.
The new game is similar to Valve’s Counter-Strike franchise, with teams of terrorists and counter-terrorists fight against each other in order to complete specific tasks based on rounds – best-of-24-rounds gunfight. Valorant is a free-to-play title of accurate skill, high stakes, lethal gameplay, and seized moments that reward creative gameplay styles.
Valorant is Incredibly Immersive
In the game, players get to choose from a various cast of hypernatural, battle-prepared agents from real-world cultures and regions, each coming with a series of unique capabilities that enhance gunplay through tactical data and strategic backup, changing the manner gamers address a situation. Abilities are meant to develop tactical chances for players to take the right shot.
A short ‘Project A’ to Valorant teaser was also released on the PlayValorant twitter:
Лето 2020 pic.twitter.com/A7BnCpGhFV
— VALORANT (@PlayVALORANT) March 2, 2020
“Throughout Valorant’s development, we wanted to uphold the fundamental values of a competitive tactical shooter: precise shooting, lethal gunplay, and strategic execution,” said the game’s Executive Producer, Anna Donlon. “By adding unique character abilities that complement the game’s gunplay we believe we’re expanding upon the traditional tac shooter experience and bringing something new to the genre – and we hope the launch of Valorant will be the start of a long-term relationship with tactical FPS fans from around the world.”
Because making sure high-fidelity gameplay and keeping emulous integrity was the most important thing in Valorant, the gaming studio invested in a unique top-rated technical backplane to support the title. These include 128-tick servers for players all over the world for free, a custom-designed netcode in a quest for accurate registration, server authoritative game architecture, and so on.